| Whether you need full management and  provision for all the audio on your production, or simply require short term  assistance, I can help. I have plenty of experience in working remotely or in  house with your production team. The following are examples of the kinds of  services I offer: Audio 
                      Direction I can manage the audio on a production from  concept to completion according to your needs and budget. I have a broad  network of sources and contacts, including sound designers, specialist  recordists, composers and dialogue specialists.
 Sound Design
 I have 14 years’ experience in doing sound  design for games. Whether it be simple one shot sound effects, or multi-layered  effects as part of a more complex system, I have the experience and knowledge required.
                    
                     
                      Sound Libraries: I have a unique personal sound  effects library to draw upon, as well as a wide range of commercial libraries.Foley Recording: I have a big passion for recording sounds. My  foley and location recording equipment is regularly upgraded and added to and my setup enables me to  record any amount of material in the highest quality. In-House Support: Working close with the rest of the team is  very important in my opinion. Working In-House can often make it easier in terms  of communication and implementation.
 
 Implementation In my experience of interactive  entertainment, implementation is more than half the work in making a great-sounding  production. 
                      Technology Experience: I’m always keen to  learn new technologies, but here’s a list of some I already know: 
                      
                        Implementation  tools like Wwise, FMOD and Sony’s SCREAMSeveral  custom in-house enginesVarious source control tools like Perforce Voice-Over 
                      Services I have plenty of experience in voice-over  production, including dialogue management, voice-over editing and  implementation. 
                      Management: I can source script writers and audition and  cast voice-over artists either directly, or through a third-party casting  service.Recording and Direction: I can take care of the  recording sessions using my own equipment, or professional recording studios,  depending on your budget and needs. Dialogue Editing: I can edit, name and deliver the  dialogue recordings in the format you need.Implementation: I’ve worked with various ways of  implementing dialogue for different types of games, including first person  shooters, strategy games and simulation games.Localisation: I worked with localisation on games like  Oblivion, Half Life 2 and on various big Disney and Pixar films, including  Pirates of the Caribbean, Cars and Wall-e. I can help you with your  localisation needs using trusted companies that deliver a quality service on  time and to quality. |